Watch users, not wishes

Direct contact with early users beats any other feedback.

The feedback you get from engaging directly with your earliest users will be the best you ever get.
Paul Graham, Do Things that Don't Scale · Jul 2013

From Do Things that Don't Scale · 5 notesNoteExampleDemo

Can, perhaps, but should? Yes. Over-engaging with early users is not just a permissible technique for getting growth rolling. For most successful startups it's a necessary part of the feedback loop that makes the product good. Making a better mousetrap is not an atomic operation. Even if you start the way most successful startups have, by building something you yourself need, . And except in domains with big penalties for making mistakes, it's often better not to aim for perfection initially. In software, especially, it usually works best to get something in front of users as soon as it has a quantum of utility, and then . Perfectionism is often an excuse for procrastination, and in any case .

The feedback you get from engaging directly with your earliest users will be the best you ever get. When you're so big you have to resort to focus groups, you'll wish you could go over to your users' homes and offices and like you did when there were only a handful of them.

Another consulting-like technique for recruiting initially lukewarm users is to use your software yourselves on their behalf. We did that at Viaweb. When we approached merchants asking if they wanted to use our software to make online stores, some said no, but they'd let us make one for them. Since we would do anything to get users, we did. We felt pretty lame at the time. Instead of organizing big strategic e-commerce partnerships, we were trying to sell luggage and pens and men's shirts. But in retrospect it was exactly the right thing to do, because it taught us . Sometimes the feedback loop was near instantaneous: in the middle of building some merchant's site I'd find I needed a feature we didn't have, so I'd spend a couple hours implementing it and then resume building the site.

1Note

Plan for it. The first version is how you find out what to build.

2Note

Watch session recordings. Where people stop, what they click twice, where they leave.

3Note

You know the app too well. You don't see the confusing parts anymore.

4Note

Sit next to someone and don't help. Write down every pause.

5Note

Use your own product for real work. The bugs show up fast.

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