Copy the reason, not the look

When you borrow, borrow what makes the thing good.

Be careful to copy what makes them good, rather than their flaws.
Paul Graham, Copy What You Like · Jul 2006

From Copy What You Like · 5 notesNoteExampleDemo

How do you avoid copying the wrong things? That would have saved me in all three cases. I didn't enjoy the short stories we had to read in English classes; I didn't learn anything from philosophy papers; I didn't use expert systems myself. I believed these things were good because they were admired.

It can be hard to separate the things you like from the things you're impressed with. One trick is to . Whenever I see a painting impressively hung in a museum, I ask myself: how much would I pay for this if I found it at a garage sale, dirty and frameless, and with no idea who painted it? If you walk around a museum trying this experiment, you'll find you get some truly startling results. Don't ignore this data point just because it's an outlier.

Even when you find genuinely good things to copy, there's another pitfall to be avoided. Be careful to copy what makes them good, rather than their flaws. It's easy to be drawn into , and of course easier to copy too. For example, most painters in the eighteenth and nineteenth centuries used brownish colors. They were imitating the great painters of the Renaissance, whose paintings by that time were brown with dirt. Those paintings have since been cleaned, revealing brilliant colors; .

That was one of the most valuable things I learned from painting: you have to figure out for yourself what's good. They'll lie to you on this one.

1Note

Use the apps you copy from. If you don't use it every day, you don't know why it works.

2Demo

Design in grayscale first. Without color you see if the layout works.

Design in grayscale first →

3Example

Glass, gradients, huge heroes. Easy to see, easy to copy. The hierarchy under them is not.

4Demo

Entrance animations on everything is a copied flaw.

Skip the entrance parade →

5Demo

Try it and judge it yourself.

Try it, then go back →

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